Reader Dad – Book Reviews

Dark Crime and Speculative Fiction book reviews

LOW TOWN: TOMORROW, THE KILLING by Daniel Polansky

Polansky-TomorrowTheKilling TOMORROW, THE KILLING (LOW TOWN 2)

Daniel Polansky (www.danielpolansky.com)

Hodder & Stoughton (www.hodder.co.uk)

£18.99

Earlier this year, I read, reviewed and fairly raved about Daniel Polansky’s debut novel, The Straight Razor Cure. Picking up three years after the events of that first book, Polansky’s second novel – and the second volume of the Low Town series – takes us back to Low Town, this time around in the grip of an unbearable heat wave. (The) Warden finds himself for the first time in over a decade in the home of General Edwin Montgomery. The general’s daughter, the headstrong Rhaine, has abandoned the family home and moved to Low Town in an attempt to find out what happened to her brother, the infamous Roland, whose death, she is convinced, was not the suicide that it appeared to be. Warden has a history with Roland, having served under him during the Dren War; it’s a history of respect and friendship, but there is also a darker side to the relationship, forged when their paths – and political ideologies – diverged following the end of the war. Driven by a sense of debt to the family, Warden locates the girl, and soon finds himself playing with a political time bomb that could explode at any moment.

All of the elements that made The Straight Razor Cure are once more in evidence here: the political, religious, racial hotpot that is Low Town and the gritty feel that makes it feel more real that many fantasy settings; the genre-bending plotline that makes this neither fantasy nor mystery, but some clever combination of the two; and Warden himself, in whose voice we hear the story. There are, of course, plenty of new characters around which Polansky has constructed his story; what’s unexpected, though, is the evolution of the city and the world – there are new areas in Low Town that we’ve never visited before, new organisations and gangs that we have never met. In choosing to introduce us to the place in bite-sized chunks, Polansky makes the place feel fluid, and ensures that the setting is unlikely to feel stale or uninteresting at any point in the near future.

Unlike The Straight Razor Cure, which takes a mostly linear approach to storytelling, Tomorrow, The Killing takes a slightly different approach. The narrative jumps around, sometimes recounting the events of here and now, sometimes events that occurred during the Dren War, and sometimes events that took place between the end of the war and the death of Roland Montgomery. The flashbacks serve to show us a new side of Warden while, at the same time, filling in some of the blanks in the history of this fascinating place. The trench war against the Dren has a First World War feeling to it, while the setup of the Veterans’ Association shows that the Crown and Black House are not as all-powerful as they might have appeared; there is a powerful political opposition force in place, and this provides the basis for the thrust of the story.

With an element of the 1996 Bruce Willis film, Last Man Standing (itself a remake of Akiro Kurosawa’s Yojimbo), we find Warden in the centre of a potential gang war and uprising. Pitting one side against the other, and using minor gangs to sow the seeds of distrust, awakening old enmities, Warden’s aim is no less than the downfall of one side or the other, all in the pursuit of the truth behind the death of Roland Montgomery. Warden has a credible “in” with both sides (Montgomery’s friend and a veteran himself, his approach to the Veterans’ Association is seen as a natural step, while his conversations with Black House are inevitable considering his history there) which gives the entire story a firm foundation and keeps things well inside the realms of possibility (all things considered). Polansky takes his time getting all the pieces into place, which makes the payoff all the more worthwhile.

There are a couple of niggles in continuity (like the fact that Warden is now often referred to as “The Warden”), but nothing major, and most explained away by the shifting nature of the world that Polansky is effectively constructing “on the fly”, adding places or historical events as and when they are needed. There is nothing here to detract from the story. Tomorrow, The Killing is, to a certain degree, a standalone novel – the Low Town novels are not part of a traditional fantasy series, but rather a series of stories held together by location and character. While chronological reading would be advised, there’s no reason Tomorrow, The Killing isn’t a good place to jump in for new readers. Polansky set the bar extremely high with his first novel, so it’s difficult to pick this one up with anything other than lowered expectations. This book is a slightly different beast and, while it’s not quite as strong as its predecessor, it does bring enough to the table to make it a worthy successor and, most importantly, a worthwhile read.

With the same mix of fantasy and noir, and the added ingredient of playing one powerful side off against another, Tomorrow, The Killing succeeds in presenting a complete and engaging story while keeping the Low Town series on track as one of the best fantasy and/or crime series currently on the market. I, personally, am pleased to see the fantasy-lite cover gone, replaced by something a bit darker that will fit well in any section of a bookshop. Far from sophomore slump, Polansky builds on the success of his first novel, continuing the world-building as he goes: new areas of town, new characters, new political forces and histories, all of which combine to keep the reader interested in what’s going on, and wishing for more once it’s all over. Tomorrow, The Killing reads well as a standalone fantasy-crime-thriller, but readers who start with The Straight Razor Cure will, inevitably, come through with a much more rounded experience. Overall, it’s one not to be missed, regardless of your genre preferences.

November 4, 2012 Posted by | Crime Fiction, Fanboy Gushings, Fantasy, Noir, Thriller | , , , , , , , , , , | Leave a Comment

GUEST POST: On the Origins of SHADOW OPS by MYKE COLE

Myke Cole Name: MYKE COLE

Author of: CONTROL POINT (SHADOW OPS 1) (2012)

On the web: mykecole.com

On Twitter: @MykeCole

Myke Cole Blog Tour

I’m very pleased to introduce our first guest post here at Reader Dad. Myke Cole, author of Control Point, the first book in the Shadow Ops series, has very kindly written an essay about the origins of the Shadow Ops world. So, without further ado, I’ll let him get on with it.

SHADOW OPS is definitely a military story. But I’ve also written satire. I’ve written high fantasy, I’ve written horror, I’ve written straight science fiction. Heck, I even wrote a zombie love story. But when people talk about my fiction, it’s always Myke Cole the MILITARY writer. People seem to think I’m a one-trick-pony.

They’re wrong.

I’m a two-trick-pony.

Those two tricks form the basis of the SHADOW OPS series and, when you think about it, makes my writing it almost inevitable. The tricks are: 1.) A deep and abiding love of all things military. 2.) A traditional nerd upbringing (raised on Dungeons & Dragons, comic books and fantasy novels).

It began with a suit of armor.

My mother took me to the Metropolitan Museum when I was a kid, and from the first sight of that armor, I knew that I wanted to be a knight when I grew up (and not the Judy Dench/Paul McCartney kind. The Rodrigo Diaz de Vivar kind).

I was absolutely undeterred by her explanation that knighthood was an occupation in . . . decline . . . in the 21st century. I knew they were warriors, and so I embraced every text I could find on the fighting man, and trained myself in the arena of imagination provided by role-playing games. Always the Paladin or Fighter, I waded into the thick of things, sword in hand, usually getting killed in the first round of combat. I devoured every story I could find about knights, from the classic legends of Sir Thomas Mallory to the modern reimaginings of Terry Brooks.

You’d think that as I grew up I’d realize mom was right.

But she wasn’t.

Real fighting knighthood never truly died. It evolved into a nearly unrecognizable shape as the heart of the modern military officer corps. I still clung to my fantasy imaginings of knights, from Aragorn to Galahad to Ned Stark, but now they were informed by an older man’s familiarity with the realities of evolved technology, military bureaucracy and the blurring (at least on the surface) of class distinctions we have in the modern world.

Years later, when I first girded on my officer’s saber, the little boy in me sang. I was as much of a knight as I could ever be, true to both the modern evolution of the profession and the fantasy underpinnings that wouldn’t let me stop dreaming about it. That whole saluting thing? We’re miming raising a medieval helmet-visor, folks.

Writing SHADOW OPS felt the same way. It was . . . right, somehow. A story about military sorcerers? That’s as me as it gets. It was like coming home.

I like to think of myself as a complex guy, especially in my writing. But “military” writer? Sure. I’ll take it.

August 24, 2012 Posted by | Fantasy, Guest Post, Magic, Military, Science Fiction | , , , , , , , | 1 Comment

CONTROL POINT by Myke Cole

Control-Point CONTROL POINT (SHADOW OPS: Book One)

Myke Cole (mykecole.com)

Headline (www.headline.co.uk)

£7.99

In the aftermath of the Great Reawakening, the world is a different place. Magic has returned, and people across the globe are turning up Latent, Manifesting in any one of a handful of schools of magic. Those who Manifest in the legal schools (Pyromancy, Hydromancy, Terramancy, Aeromancy, Physiomancy) have the option of joining the Supernatural Operations Corps, and using their newfound skills for the good of mankind. Those who run – Selfers – are considered dangerous criminals, and eliminated accordingly. Those who Manifest in one of the Prohibited schools – Probes – don’t have the same luxury; their skills are much more rare, but much more dangerous, and they are dealt with quickly. Lieutenant Oscar Britton is a Marine helicopter pilot assigned to a team whose job is to provide support to SOC when dealing with Selfers or Probes; he’s well aware of the consequences, so when he Manifests in one of the Prohibited schools – Oscar has the ability to open doors to another dimension – he runs. Hunted down and captured, he discovers that the rumours of a secret training base are true: Oscar finds himself enrolled as a contractor and dropped into the middle of a secret war in a different world.

Myke Cole sets the tone of Control Point – his first novel, and the start of his Shadow Ops series – very early on. The action starts almost from the first page, and the story progresses through a series of action-packed – and, often, breath-taking – set-pieces to an arbitrary point that acts as the end of the book (think of the final sequence in The Empire Strikes Back, which is less an ending, and more a quick breath between two action-packed chapters of a larger story). When we first meet Oscar Britton, he is flying into action as part of a team tasked with bringing down a pair of Selfers. Britton is a career army man, but the actions of the SOC and the necessity of their mission – namely the murder of two teenagers – play on his conscience and he finds himself questioning his loyalties. This is a theme that runs throughout the book and, while some of his interior monologue comes across as decidedly whiny, it gives the reader a reason to root for Oscar – he’s a man of principles, the man we hope we would be, should we find ourselves in the same situation.

Unusually for this type of fast-paced action story, Control Point comes with a vast amount of backstory, drip-fed to the reader through chapter headers and conversations between characters. It’s here that we learn about the disaster at the Lincoln Memorial that led to the current controls on magic, about the Native American insurgency that forms a background to much of the story and about the different schools of magic, and the controls enforced on them. On top of this backstory, Cole has created an alternate dimension – the Source – and a race of beings – the Goblins – that inhabit it, and it is here that much of the novel’s action takes place. The marriage of magic and state-of-the-art military technology works well, and adds a layer of realism that might otherwise have been missing. As with Marvel’s X-Men or Samit Basu’s Turbulence, Cole also examines the relationship between these new magical post-humans and the rest of the human race, and we find similar themes coming through: distrust, fear, power-hunger.

Control Point is what it is: a scene-setter, the first part of a much larger work that promises to be the very best of military fantasy. As Oscar completes his training, we move from one fight scenario to another, each one designed to show not only what Oscar is capable of, but also the capabilities of his colleagues and his enemies. At times it feels slightly disjointed, like these are individual short stories whose only common denominator is the characters that populate them, but it is the most effective way to show us what we need to know for the coming instalments of the series. “Show, don’t tell” is advice often given to writers, and Cole does just that, giving us everything we need without slowing the pace or interrupting the flow of the story.

Smart, funny and packed to the endpapers with action, Control Point is a fast, fun read that sets up what promises to be an exciting new series. Myke Cole has written a first novel that finds the perfect balance between action and story, and filled it with characters compelling enough to make us want to learn more about them. The ending-that-isn’t is the perfect stopping point, and the perfect ploy: there is more to come, and anyone who has read this far is unlikely to want to miss it. A blend of military, fantasy and science fiction, Control Point and the Shadow Ops series will have broad appeal, making Myke Cole one to watch.

August 24, 2012 Posted by | Fantasy, Magic, Military, Science Fiction | , , , , , , , , , , , , | Leave a Comment

LOW TOWN: THE STRAIGHT RAZOR CURE by Daniel Polansky

THE STRAIGHT RAZOR CURE - Daniel Polansky THE STRAIGHT RAZOR CURE (LOW TOWN 1)

Daniel Polansky (www.danielpolansky.com)

Hodder (hodder.co.uk)

£7.99

Warden is a drug dealer and hard man on the streets of Low Town. Ex-soldier, ex-lawman, it is only his past that keeps him above suspicion when he stumbles upon the body of a young girl. When a second body is found, Warden receives an offer he can’t refuse from his old boss: solve the crime in seven days, or die a slow and painful death at the hands of the Questioners. As the body count rises and time moves inexorably forward, Warden finds himself in the middle of something best left alone: inhuman creatures, last glimpsed over a decade ago on the battlefield, are roaming the streets of Low Town, and the long-banished plague looks set to return. But the truth of the matter is this: Warden is the only man in Low Town who can find the perpetrator and stop the wave of destruction.

You might be excused for thinking The Straight Razor Cure is just another fantasy clone, or an Assassin’s Creed-style video game adaptation. The fantasy-lite cover does nothing to dispel this notion, and while the blurb is slightly more helpful, it’s still not perfect. It took me awhile to pick this one up off the shelf, but within a handful of pages, I was more than well aware that this was something new and fresh – quite possibly the newest, freshest fantasy novel since Patrick Rothfuss’ The Name of the Wind. It is, in short, the bastard son of George R. R. Martin and Raymond Chandler, an unusual combination of hard-boiled crime novel in a fantasy world setting.

Daniel Polansky’s first novel – and the first novel in a series set in Low Town – takes no time getting down to business. World-building happens as the plot moves forward, and we find our way through this strange city – and learn of its history – as we follow Warden on his rounds. This is a world where magic has the upper hand in the battle with science, but Low Town comes with a better “finish” than some traditional fantasy settings. There’s a gritty urban feel here, with office blocks standing shoulder-to-shoulder with taverns and restaurants; a rich part of town where the gentry maintain mansions, and the seedier parts where anything goes. Change the names and the technology, and this could be Chandler’s 1940s Los Angeles.

With the city comes a complex society, divisions by race, religion, wealth. Order is maintained by the city guard, while the Agents of the Crown rule with an iron fist from Black House. Warden moves through the city with ease, equally confident with rich and poor, with sorcerer or guardsman. His past, though, leaves him with a healthy fear of Black House and his relationship with the Crown is one of the many intrigues that make us want to follow this character in order to get to know him better. In Warden, Polansky has created the perfect antihero – a man with enough good qualities to make it okay for us to like him, and enough bad qualities to make him interesting.

The blend of fantasy and hard-boiled detective is an interesting choice and it works surprisingly well. Polansky is obviously well-versed in both genres and uses the different styles to their best advantage: the basic building blocks of this world drawn from the domain of Tolkien or Martin, while the characterisation, the crimes themselves, the snappy dialogue and the noirish feel are drawn from an entirely different time and place: the works of Chandler and Hammett, Jim Thompson and possibly even James Ellroy have a heavy influence here. Throw in a soupçon of the supernatural, and you’re left with a novel that does not so much straddle the genre lines as obliterate them completely, producing something wonderfully original that takes the reader completely by surprise.

‘Let’s see now – there was Tara, and the Kiren you paid to kidnap her. And Carastiona, and Avraham. We’ve already mentioned my old partner. And upstairs the Master took the straight razor cure rather than face what you’ve become – though I’m not sure suicide adds to your tally.’

Low Town: The Straight Razor Cure is an excellent start to what is sure to be a dark, gritty, but most of all exciting, series. Daniel Polansky has created something fresh and intriguing that should appeal to fans of fantasy and crime fiction alike. It’s an assured and accomplished debut that bears strong promise of more to come. For me, the only problem with this book is the sales pitch: it needs a strong cover, something less “generic fantasy”, and more emphasis on the crime angle. That aside, this is a surprising little gem from a talented author who, hopefully, has plenty more to offer.

July 19, 2012 Posted by | Crime Fiction, Fantasy, Noir | , , , , , , , , , | Leave a Comment

REAMDE by Neal Stephenson

REAMDE - Neal Stephenson REAMDE

Neal Stephenson (www.nealstephenson.com)

Atlantic Books (www.atlantic-books.co.uk)

£18.99

I first became acquainted with the work of Neal Stephenson when, in 1999, I discovered his massive novel, Cryptonomicon, in the “New Books” section of my local Waterstone’s. The blurb appealed to the nerd in me, and my internal masochist fancied the challenge of reading such a hefty novel. It was, for me, something of a life-changer, driving me towards post-graduate studies in cryptography and kindling an interest that is still strong 12 years later. Needless to say, from that point, Stephenson has become one of my “must-read” authors, and frequently challenges Stephen King for the top spot in my list of favourites.

He’s an author that’s difficult to categorise: Snow Crash, the work for which he is, perhaps, best known fits, without doubt into the realms of science fiction, as does his 2008 novel, Anathem. The Diamond Age is more in the steampunk vein while Zodiac is described by the author as “a 1930s hard boiled crime novel dressed up as a 1980s eco-thriller.” The Baroque Cycle, of course, is more difficult to nail down: it’s historical fiction, certainly, but it’s much more than that tag suggests, as you would expect from a work almost 3000 pages in length, and featuring, as characters both main and secondary, the likes of Isaac Newton, Robert Hooke, James II and Edward Teach, better known as Blackbeard. Reamde, his latest offering, has been described as perhaps his most commercial, if such a thing can be said of a book that weighs in at just over 1000 pages – not exactly the type of thing the casual traveller is going to pick up that airport. It’s very much a thriller, but in Stephenson’s own inimitable style.

Richard Forthrast is a 50-something Iowan who, as a younger man fled to Canada to avoid the draft. These days, he divides his time between Seattle – the base of his multinational games company – and the mountains of British Columbia where he is part owner of Schloss Hundschüttler. Richard is the creator of T’Rain, an online multiplayer game in the style of World of Warcraft that has made him millions, and is popular the world over. One of the driving factors behind the creation of the game was to accommodate “gold-farmers”, usually Chinese teenagers, for whom the transfer of funds from the game world to the real world is usually something of a pain. During the annual family reunion, Richard reconnects with his niece, Zula – an adopted Eritrean refugee – and offers her a job working with the man whose job is to manage the geography – and therefore the locations of gold deposits – of T’Rain.

When Zula visits Richard at the Schloss several months after taking up employment with his company, she discovers that her boyfriend is trafficking in stolen credit card numbers. When the man to whom he has sold them follows him back to Seattle, they discover that his laptop has been infected with REAMDE – a virus which encrypts the hard drive of the computer and leaves a note with instructions on how to pay the ransom and obtain the key – rendering the stolen credit card information unusable. To complicate matters, the credit card information, as well as various other key documents on the man’s computer, belong to the Russian mob who arrive heavy-handed, trying to find the person responsible. In an attempt to stay alive, Zula tracks the creator of REAMDE to Xiamen, a small island off the coast of mainland China, and soon finds herself on a private jet headed in that direction. From there, things go from bad to worse, and Zula discovers that her trip to China is only the first leg in a long and dangerous journey that will, eventually, bring her full circle and change the lives of everyone around her.

There are plenty of common themes here from Stephenson’s earlier work to have constant reader wondering if there is any link. The virtual world, which is completely different to that created in Snow Crash, is still a virtual world and there’s an oblique reference to the earlier novel acting as an inspiration for this world. The twin subjects of gold and cryptography are mainstays of Stephenson’s Cryptonomicon / Baroque Cycle duology, so it’s good to see them turn up hand-in-hand here. There are also new themes aplenty: Stephenson is very much interested in the whole social media aspect of our modern lives – even though it is something he himself uses sparingly – and this is an area he explores in some detail, which is understandable given the context of the novel. Stephenson also uses this opportunity to explore the differences between East and West and, amongst other things, the motives that drive terrorists to do what they do.

There are massive parallels here with what Stephenson, Bear, and everyone else at Subutai Corp, are doing at the minute with Foreworld and The Mongoliad. I’m guessing, following the recent announcement by Amazon that they will be publishing this ground-breaking work as a series of novels next year, that everyone is now aware of this project, but for those who have yet to check it out, I would urge you to do so. There is a section at the start of Reamde devoted to a description of T’Rain and how it came about, the rules of the game, and the “plumbing” put in place to support it. Anyone with passing acquaintance with The Mongoliad will immediately recognise PULP in APPIS, the creation of the Canon, and various other commonalities between this virtual world and the virtual world of Foreworld. But the game is so much more than what the players see on the screen when they log in. Stephenson takes a playful dig at the at the general world-building techniques used by the creators of the vast majority of fantasy games through Donald Cameron (D-Squared) and Devin Skraelin (Skeletor), who spend their time producing vast numbers of novels designed to support the game and generate interest outside the gaming community. The competition between these two men also gives us the “Apostropocalypse”, an entertaining interlude that should be heeded by all producers of fantasy fiction. The backdrop of the game also leads to some wonderful – and entirely nonsensical exchanges between characters as they rhyme off the names of spells and counter-spells that might be evoked in certain situations. Stephenson is nothing if not thorough.

As Zula and her Russian mob escort arrive in China, the pace ratchets up a couple of notches, and the thriller element is brought into full effect. In an action sequence that lasts somewhere in the region of 230 pages, Stephenson introduces further players including Chinese hackers, MI6 and a cell of Islamic jihadists led by a black Welshman by the name of Abdallah Jones, and leaves us at the end of this section with the players scattered, groups broken and reformed, and allegiances unsure. This is very much a character-driven adventure, and it is in his characters that Stephenson excels: each one is believable, relatable, likeable – if not as a person, then certainly as a character – and with rich back stories usually related in the form of long and entertaining tangents that take the main story nowhere except in the development of the character from whose point of view we find ourselves watching the action. These sometimes come with beautiful little nuggets that leave the reader wondering if the reference just made is real or imagined. The most obvious one here is the fact that the Russian mob leader’s right hand man, Sokolov, always carries a towel with him, leading the reader pause long enough to wonder if Stephenson is channelling the late great Douglas Adams, or if it’s all just a happy coincidence.

Behind everything lies T’Rain (which should be pronounced “terrain”, for those wondering). The vast majority of this massive novel takes place in the real world – or Stephenson’s version of the real world – but T’Rain is an important element and there is always the sense that a large and important part of our story will be resolved in this imaginary world. It leads to some interesting thoughts on social media that most people will most likely identify with: towards the end of the novel Richard finds himself in the mountains of British Columbia and marvels at the fact that he is completely uncontactable – a position in which very few people ever find themselves in this day and age; no-one can phone him, email him, get him on Facebook or Twitter or a hundred other sites that people may sign up to. Later, as he approaches civilisation again, he begins to worry about the backlog that is likely to greet him when he comes back within range of a cell-phone tower or a Wi-Fi hotspot – a worry that should seem trivial given his circumstances, but one that I suspect most people have had at one point or another in this fast-moving, Web 2.0-enabled world.

As usual, Stephenson’s finger is very much on the pulse of technology and he’s aware not only of the limitations of what we have today, but also of what’s just around the corner. His little jabs find their target every time:

To which the moneychanger responded immediately with “K”, that being the chat abbreviation for the unwieldy two-letter message “OK”.

Or (this one contains language not suitable for the faint of heart):

He could already picture the YouTube page, Dodge kneeling on a rug with a sack on his head, Jones behind him with the knife, and, underneath the little video pane, the first of many thousands of all-capital-letter comments sent in by all the world’s useless fuckwits.

He also scores a direct hit with this dig about the pace of modern life in general:

Beyond that the road tunnelled to two lanes and angled upward, then a few miles later began to wind like a snake and buck like a mule.

So it was inevitable that he would close in on the tail of a gigantic RV no more than 30 seconds after he’d reached that part of the road beyond which passing was completely out of the question.

As the end of the book approaches (by which I mean about 200 pages from the end), the pace ratchets up another couple of notches as all of the players move into position, all converging towards a single point for a massive, Stephenson-style standoff that certainly won’t disappoint.

If you’re a fan of Stephenson’s work, then I’m preaching to the choir and you’ve probably already read it long before me. If you haven’t read his work before, then this is a good place to start – it’s definitely a much more commercial product than many of his earlier books while still retaining the uniqueness and character that makes a Neal Stephenson book a Neal Stephenson book. Like all of his books, you’ll come out smarter than you went in: it’s not absolutely necessary, but it’s advisable to have a dictionary/encyclopaedia/Google near to hand as you read. At times, you feel like you’re overhearing part of a conversation between people who, seemingly, speak a completely different language from you. No explanation is forthcoming because a) you’re really only a spectator and b) the main players already know what all this stuff means. That’s not to say you’ll be totally lost – you won’t – but it is useful to have reference material close to hand just on the off-chance.

Thriller is certainly a good description, but it’s much more than that, and so much more intelligent than what immediately springs to most peoples’ minds when the word is mentioned. It’s surprisingly fact-paced for a book its size, and Stephenson manages to maintain the reader’s interest for the duration – an astounding feat in itself. My first thought was that a book about Islamic terrorists was a strange topic for Stephenson to tackle, but it’s no stranger than anything else he has chosen to write about in the past. His work is definitely an acquired taste but, in this reviewer’s humble opinion, it’s a taste worth acquiring. A thousand pages is a big commitment to make in this fast-moving world, but Reamde is worth every second. This one is, hands down, my book of the year.

October 24, 2011 Posted by | Fanboy Gushings, Science Fiction, Thriller | , , , , , , , , , , , , , , , , , , , , , | 4 Comments

   

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